Role: Individual Project
Technology: Unity 3D/Virtual Reality, C#, XR ToolKit, OVR, Maya, Garageband
Barista Simulator is an independent project created in Unity as a Virtual Reality experience. My goal with this project was to make a fun, interactive, and educational game that teaches the player about coffee in a unique way.
What I Learned:
This project has been a huge learning experience for me. I learned many aspects of user focused development. Focusing and expanding on accessibility for users, I was able to delve into physically intuitive design within virtual reality. Some extensive user testing with this project helped me with implementing improvements for my game, asking better questions, and developing more useful user testing systems.