Machine Learning AI Maze
Role: Unity 3D Developer
Technology: Unity 3D, C#, Python, Maya
This is a group project, completed over the course of a week, in which we used Python machine learning to train our enemies to chase down our player. We trained our enemies against another machine learning AI controlling our player character to give our enemies some experiance. The player must collect all of the pebbles to unlock the exit door somewhere in the maze.
What I Learned:
In this project, we had a fast turn-around time to work with. I was able to deepen my understanding of Python and its use in its machine learning. I value this experience in expanding my understanding of machine learning.